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Vision file ain't working

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Created 8 years ago
by Andy Whelan
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So my vision file isn't work sorta... I open up my map and the vision isn't on, when I pause and select restart level and restart it the vision file begins to work. I have everything in the right place (at least I think so), and also got rid of the -
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level thread maps\_utility::set_all_players_visionset( "zombie_factory", 0.1 );
from my root/raw/maps/createart/mapname_art.gsc.

All help is appreciated :)
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So my vision file isn't work sorta... I open up my map and the vision isn't on, when I pause and select restart level and restart it the vision file begins to work. I have everything in the right place (at least I think so), and also got rid of the -
Code Snippet
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level thread maps\_utility::set_all_players_visionset( "zombie_factory", 0.1 );
from my root/raw/maps/createart/mapname_art.gsc.

All help is appreciated :)
zombie_factory is the default one thats loaded anyway?
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zombie_factory is the default one thats loaded anyway?

Yeah, and I have a customised one
Marked as best answer by Andy Whelan 8 years ago
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So did you put the name of your custom one instead of "zombie_factory"?
Also, if you want to include a vision file in your map you need to include it in a csv file (such as the mod.csv fastfile box).
Example:
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rawfile,vision/filename.vision
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So did you put the name of your custom one instead of "zombie_factory"?
Also, if you want to include a vision file in your map you need to include it in a csv file (such as the mod.csv fastfile box).
Example:
Code Snippet
Plaintext
rawfile,vision/filename.vision

http://ugx-mods.com/wiki/index.php?title=Vision_File_%26_Settings_Guide
I was basing it off this tutorial which said to delete it. Also, didn't realise I have add mod.csv file (since it wasn't in the tutorial)

EDIT:
I was able to fix it, thank you JBird for the help :)
Last Edit: November 16, 2015, 10:01:20 am by Andy Whelan

 
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