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Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
******* script runtime error *******
unknown item 'fraggrenade': (file 'maps/_zombiemode.gsc', line 15)
PrecacheItem( "fraggrenade" );
*
Error: called from:
(file 'maps/banished.gsc', line 119)
maps\_zombiemode::main();
*
Error: started from:
(file 'maps/banished.gsc', line 9)
main()
*
Error: ********************************************************
ERROR: script runtime error
(see console for details)
unknown item 'fraggrenade'
********************![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Error: called from:
(file 'maps/banished.gsc', line 119)
maps\_zombiemode::main();
i cant see whats wrong with it -.-/*--------------------
ZOMBIE MODE
----------------------*/
[[level.DLC3.weapons]]();
[[level.DLC3.powerUps]]();
maps\_zombiemode::main();
/*--------------------
FUNCTION CALLS - POST _Load
----------------------*/
level.zone_manager_init_func = ::dlc3_zone_init;
level thread DLC3_threadCalls2();![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
weapon,fraggrenade// Ignores
ignore,code_post_gfx,,
ignore,common,,
// DLC3 Stuff -- Leave This
include,dlc3,,
// Screens
// Level BSP
col_map_sp,maps/Banished.d3dbsp
// Client Scripts
rawfile,clientscripts/Banished.csc,,
rawfile,clientscripts/Banished_amb.csc,,
rawfile,clientscripts/createfx/Banished_fx.csc,,
// Server Scripts
rawfile,maps/Banished.gsc,,
rawfile,maps/createfx/Banished_fx.gsc
// Fog, Sky, and Vision,
rawfile,maps/createart/Banished_art.gsc
// -- Keep This, But Can Change Values Inside File
rawfile,vision/zombie_factory.vision
//////////////////////////////////////////////////////////////////
FX AREA
/////////////////////////////////////////////////////////////////
// Scripted Effects
fx,env/dirt/fx_dust_ceiling_impact_lg_mdbrown
fx,env/electrical/fx_elec_wire_spark_burst
fx,misc/fx_zombie_couch_effect
fx,destructibles/fx_dest_fire_vert
fx,bio/player/fx_footstep_dust
fx,bio/player/fx_footstep_water
fx,bio/player/fx_footstep_sand
fx,bio/player/fx_footstep_mud
fx,env/weather/fx_snow_blizzard_intense
// CreateFX Effects
fx,maps/mp_maps/fx_mp_ray_moon_lg_1sd
fx,maps/mp_maps/fx_mp_ray_fire_ribbon
fx,maps/mp_maps/fx_mp_ray_fire_ribbon_med
fx,maps/mp_maps/fx_mp_ray_moon_lg
fx,maps/mp_maps/fx_mp_ray_moon_md
fx,maps/mp_maps/fx_mp_ray_moon_sm
fx,maps/mp_maps/fx_mp_light_glow_indoor_short_loop
fx,maps/mp_maps/fx_mp_light_glow_outdoor_long_loop
fx,maps/mp_maps/fx_mp_insects_lantern
fx,maps/mp_maps/fx_mp_light_lamp
fx,maps/mp_maps/fx_mp_fire_torch_noglow
fx,maps/zombie/fx_zombie_moon_eclipse
fx,maps/zombie/fx_zombie_clock_hand
fx,maps/mp_maps/fx_mp_elec_broken_light_1shot
fx,maps/mp_maps/fx_mp_light_lamp_no_eo
weapon,fraggrenade
weapon,sp/fraggrenade******* script runtime error *******
script stack overflow (too many embedded function calls): (file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 52)
result = is_spawner_targeted_by_blocker( targeters[i] );
*
Error: called from:
(file 'maps/_zombiemode_spawner.gsc', line 27)
if( is_spawner_targeted_by_blocker( zombies[i] ) )
*
Error: called from:
(file 'maps/_zombiemode.gsc', line 62)
maps\_zombiemode_spawner::init();
*
Error: called from:
(file 'maps/banished.gsc', line 119)
maps\_zombiemode::main();
*
Error: started from:
(file 'maps/banished.gsc', line 9)
main()
*
Error: ************************************main()
{maps\_zombiemode::main();maps\_zombiemode_spawner::init();for( i = 0; i < zombies.size; i++ )
{
if( is_spawner_targeted_by_blocker( zombies[i] ) )
{
zombies[i].locked_spawner = true;
}
}}
result = is_spawner_targeted_by_blocker( targeters[i] );
if( result )
{
return true;
}