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Contact Support - Help Center Get help on the UGX Discord. Join it now!noup. even glow without a wall in the middle its a joke in waw engine.
Doesn't have to be real glow, thinking maybe a simple HUD element like the 'REVIVE' icon that show up on screen. That would suffice, it would show players what they are looking for.
a outline is impossible to make it see though, but there are material types that allow the model to be see through walls...
i reccomend just messing around with the material types untill you find one you like. As for hud elements...
of corse it all depends on the material u useyes jj is right. the thing is though... you can make the model change if the player is x distance away from it... which would make it so u dont see it through the whole map. heres an example of what it would look like... (Image removed from quote.)
of corse it all depends on the material u use
All the parts of the post I'm discarding.
This is all i've been asking I already know about LOD and model swapping.
LOD wouldnt work in this case... there would need to be 2 versions of the model with 2 versions of the material. So this would have to be done via scripting



examples of diffrent colors ( if only origins' ones looked like this
)