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script compile error?! ugx_modder_help? PLEASE HELP! (added video)

HOT
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Created 10 years ago
by chromastone10
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something like missing "script compile error maps/ugx_modder_help" or something pops up when trying to start any map I make even after trying to get rid of ugx mod, this error still pops up when I try to play


!!!! I just ended up deleting everything and starting new, im not downloading UGX though because it doesn't work for me and I don't know how to use it very well at all....  :-\


CoDWaW 2014 01 10 16 49 37 99
Last Edit: January 15, 2014, 09:56:10 pm by chromastone10
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Screenshots would be helpful.
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lmao. Too funny.

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You can ignore it unless your running the UGX mod.
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You can ignore it unless your running the UGX mod.

I can't ignore it because the map won't start because of it
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I can't ignore it because the map won't start because of it

Then you must be running the game with developer 1 set. Try changing it to developer 0.
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Then you must be running the game with developer 1 set. Try changing it to developer 0.


I never had to that before and I mean the map won't even load all the way, you see the activision generic load screen and before it gets to the end of loading it goes back to the menu and says the error
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I never had to that before and I mean the map won't even load all the way, you see the activision generic load screen and before it gets to the end of loading it goes back to the menu and says the error
As Daedra said that shouldn't inhibit it's ability to run. But for the sake of at least finding the real issue you can go into dlc3.csv in your zone_source and remove the rawfile call for ugx_modder_help.gsc.
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As Daedra said that shouldn't inhibit it's ability to run. But for the sake of at least finding the real issue you can go into dlc3.csv in your zone_source and remove the rawfile call for ugx_modder_help.gsc.

here's a link to a video CoDWaW 2014 01 10 16 49 37 99
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here's a link to a video CoDWaW 2014 01 10 16 49 37 99
open the full console with Shift + ~ and send a screen shot so I can see where the call is coming from. I'm guessing there is a GSC call for it which would cause an error.
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open the full console with Shift + ~ and send a screen shot so I can see where the call is coming from. I'm guessing there is a GSC call for it which would cause an error.

http://imgur.com/L08FCtL

im just trying to make a normal map because I don't fully understand ugx and tried to go back to normal map making but this problem fallowed me, I had this problem before when trying to do a ugx map
Last Edit: January 11, 2014, 12:50:17 am by chromastone10
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http://imgur.com/L08FCtL

im just trying to make a normal map because I don't fully understand ugx and tried to go back to normal map making but this problem fallowed me, I had this problem before when trying to do a ugx map
This is a "normal map". Type "Developer 1" in the console before launching the map and show me again (developer info). In the mean time also make sure you have removed the rawfile call in your map's csv file.
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I am having the same problem. I put in Developer 1 then launched the map.

"Error: Could not load rawfile "maps/ugx_modder_help.gsc".
Error: Could not find script "maps/ugx_modder_help": (file "maps/_zombiemode_blockers_new.gsc", line 3)
#include maps\ugx_modder_help"


Last Edit: January 12, 2014, 01:49:18 am by Canofbacon
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Yes I know, difference is now I know what to do about it. Go into raw/maps and open the file "_zombiemode_blockers_new.gsc" and comment the line for "#include maps\ugx_modder_help" by adding "//" before the line. Now test the map. If you get a different script error from that file then the best solution would be to just give you the file and I'll investigate further.
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Please try adding

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rawfile,maps/ugx_modder_help.gsc

To root/zone_source/dlc3.csv and recompile your map, patch, and mod.
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With developer 1 on I just get an error now that says:
Error: unknown function (file "maps/_zombiemode_blockers_new.gsc", line 207)
f(!modderHelp(self.doors.script_angles, "No script_angles set on door(s). The door will not rotate until this is fixed!"))

 
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