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Need help with character xmodel!!!

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Created 9 years ago
by Ivan_Richtofen
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Well when I add character xmodels with "player" in the name (char_ger_hnrgd_player_body_lmg) they look normal in 3rd person but when I add without the "player" part (char_ger_honorgd_body1_1 or char_ger_fallschirm_body1_1) I get the character bend over in 3rd person (like he is doing limbo haha! Its on my profile picture)
Is there a way to fix this?
Last Edit: July 10, 2017, 07:16:51 am by Ivan_Richtofen
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The skeleton for ai and player has a few joints named differently.
If you have maya you can swap the skeletons and then manually bind them and paint the weights and reimport. It only takes a few minutes to do if you watch a youtube video to explain how "mayas binding" and "maya paint weights" system works.
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The skeleton for ai and player has a few joints named differently.
If you have maya you can swap the skeletons and then manually bind them and paint the weights and reimport. It only takes a few minutes to do if you watch a youtube video to explain how "mayas binding" and "maya paint weights" system works.

Thank you! I will give it a try!
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Thank you! I will give it a try!
Yeah don't have maya, thought I had:(
Any other options?
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You can get a student version of Maya free for learning.
Or wait until you get 20 posts or a wip and send me a pm and ill convert them for you.
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You can get a student version of Maya free for learning.
Or wait until you get 20 posts or a wip and send me a pm and ill convert them for you.
Well I am a beginner at this forum stuff so I don't understand the 20 posts and pm terms, can you explain that to me?

Double Post Merge: July 14, 2017, 04:33:54 pm
Well I am a beginner at this forum stuff so I don't understand the 20 posts and pm terms, can you explain that to me?
And wip
Last Edit: July 14, 2017, 04:33:54 pm by Ivan_Richtofen

 
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