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Contact Support - Help Center Get help on the UGX Discord. Join it now!The skeleton for ai and player has a few joints named differently.
If you have maya you can swap the skeletons and then manually bind them and paint the weights and reimport. It only takes a few minutes to do if you watch a youtube video to explain how "mayas binding" and "maya paint weights" system works.
Thank you! I will give it a try!
You can get a student version of Maya free for learning.
Or wait until you get 20 posts or a wip and send me a pm and ill convert them for you.
Well I am a beginner at this forum stuff so I don't understand the 20 posts and pm terms, can you explain that to me?