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Map Just Stops Compiling

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Created 10 years ago
by RonanMerriman
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Firestorm - Releasing June 2019 :troll: | http://ugx-mods.com/forum/index.php?topic=1439.0
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Fixed the MAX_MAP_NODES BS (thank to jjbradman :) )

Now there's something new and it's not memory allocation one. 



It just doesn't make sense. Don't know if this is relevant but other BS occured. Something about default_missing_prefab being missing?

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drago
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mmm i think the entinty without model might be the problem cand you send me your  map file so i can take a look at it? o.O but first try by trying this: in radiant>misc>go to position> put "-40 2536  960" >ok. there you should find(after moving a lil bit backwards) a red box, just delete it and try to compile again.

Ps. ""Fixed the MAX_MAP_NODES BS (thank to jjbradman :) )"" please stop it (/u\)
Last Edit: January 13, 2014, 09:39:53 pm by jjbradman
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Fallout Assault Center - Released!

Z ASYLUM - WIP  https://ugx-mods.com/forum/index.php/topic,15236.msg150610.html#msg150610

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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
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try making a copy of the map file, make a new map in launcher, use a script placer on the new map and then replace the new maps .map with your copy of the map you want to compile, that fixed this issue for me before
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

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The prefab has no model, which should cause an error on map load. Not sure if this is why its not fully compiling though.
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The prefab has no model, which should cause an error on map load. Not sure if this is why its not fully compiling though.
No, the compiler cant find the default prefab file which is used when compiler cant find the prefab. :I
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drago
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No, the compiler cant find the default prefab file which is used when compiler cant find the prefab. :I

so he just has to remove the prefab in the given coordinates and ta da' (/._.)/
Last Edit: January 14, 2014, 10:30:10 pm by jjbradman
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Found that thing, deleted it, will try to compile when I get home from school. (In computer class)

 
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