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Map crashes/game crashes update: found an error

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Created 12 years ago
by chromastone10
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On my map around round 15-20 it seems the map/game will crash for the host, its always the host, everyone else is in the game lagging around till the game disconnects and the hosts game says "call of duty waw campaign/coop has stopped working" it doesnt bring up the console or anything, its the windows program crash, and I dont know what could cause it, the host was just killing a zombie normaly, any ideas?

EDIT: Played solo and got this error

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exceeded maximum number of script variables


Edit 2: think it might have something to do with electric cherry
Last Edit: October 01, 2014, 07:59:36 pm by chromastone10
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Well since it's not a child variable it should be related to function scoped variables, what have you recently added?
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what have you recently added?

ghosts from buried, zombie shield, electric cherry (not a bam version if your wondering) and the hells retriever

but during the time of the crash all that I was doing was shooting and reloading and I had electric cherry
Last Edit: October 01, 2014, 09:24:08 pm by chromastone10
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ghosts from buried, zombie shield, electric cherry (not a bam version if your wondering) and the hells retriever

but during the time of the crash all that I was doing was shooting and reloading and I had electric cherry
There is a limit to how many variables a gsc can have, so likely your electric cherry (or whoever made it) script has too many variables in it.
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There is a limit to how many variables a gsc can have, so likely your electric cherry (or whoever made it) script has too many variables in it.
Well there is no such limit to a specific GSC, it's overall how many there can be.
scriptUsage (link to gsc) will give you some debug info but not to variables.

 
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