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Harrybo21's difficulties with installation

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Created 8 years ago
by GUNSAXEL
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Location: caTerrebonne
Date Registered: 4 July 2014
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Hello everyone  :alone: me again! so, lets get right into the sad part, i tried installing harrybo21's perks using UGX MOD STANDALONE 1.0.4 (idk if that is what's causing the problem, hopefully not!!) and i run across this whenever i try to launch the map, it shows that right when its about to start : ""if ( self.enemy thread maps\_zombiemode_perks::harrybo21_perks_widows_wine_explode_on_melee() )" i really need you guys to help me find how to fix this issue! i want those perks, i dont want the generic 4 basic perk machines  :gusta: so any reply is appreciated, please no hate. New mapper here!
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Location: gbMilton Keynes
Date Registered: 17 January 2014
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Harry Bo21's Groups
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Harry Bo21's Contact & Social Links[email protected]HarryBo21HarryBo000
You can't use my perks with ugx mod
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Location: caTerrebonne
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Damn, is there any perk mods that i can use with standalone?
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You can't use my perks with ugx mod

Could you potentially update it so you can? I would personally love to see your perks pre-packaged with UGX standalone as it is. Your perks are a lot easier to use than most other peoples perk packs.
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Location: gbMilton Keynes
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No because ugx mod already has most of these perks in it - and the system that controls perks "in general" is completely different

I don't even think it leaves a ff space free either
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No because ugx mod already has most of these perks in it - and the system that controls perks "in general" is completely different

I don't even think it leaves a ff space free either

I meant like a collaboration with the devs of UGX Standalone to replace their perks with yours, not just a compatibility fix that allows them to both work.

On a side note: UGX Standalone only has the structs of the BO1 - BO2 perks if I'm not mistaken. Is there any way that you can make a alternate version of your mod where the models are there and not just the structs, and where the BO3 perks and PaP variants are included?
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Ugx never wanted anything I offered them. And as I said it's not getting them just to work together, they already have "most" of them

And no, to show in radiant you have to have the raw models - it's illegal to share the raw models, so we compile them into the ff - and load them busy script using the structs

 
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