UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Function 'drawcylinder' already defined in maps/_zombiemode_utility.gsc! Wtf?

broken avatar :(
Created 8 years ago
by NateTheGreat987
0 Members and 1 Guest are viewing this topic.
1,791 views
broken avatar :(
×
broken avatar :(
Location: ca
Date Registered: 16 January 2015
Last active: 1 year ago
Posts
127
Respect
Forum Rank
Pack-a-Puncher
Primary Group
Member
My Contact & Social Links
More
Personal Quote
Lets have a good blasting time
Signature
The good, it's the bad, and the in-between.
×
NateTheGreat987's Contact & Social LinksCap_FlareCappaFlareGunCapFlareGun
When I try loading my map I get this error


Here is what the console says



broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 11 March 2014
Last active: 3 years ago
Posts
264
Respect
Forum Rank
Mr. Elemental
Primary Group
Member
Signature
"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
×
buttkicker845's Groups
buttkicker845's Contact & Social Links
its because you have the method drawCylinder is defined in both zombiemode_utility and _laststand, either remove the
Code Snippet
Plaintext
#include maps\_laststand;
or remove the method from zombiemode_utility.
broken avatar :(
×
broken avatar :(
Location: ca
Date Registered: 16 January 2015
Last active: 1 year ago
Posts
127
Respect
Forum Rank
Pack-a-Puncher
Primary Group
Member
My Contact & Social Links
More
Personal Quote
Lets have a good blasting time
×
NateTheGreat987's Contact & Social LinksCap_FlareCappaFlareGunCapFlareGun
its because you have the method drawCylinder is defined in both zombiemode_utility and _laststand, either remove the
Code Snippet
Plaintext
#include maps\_laststand;
or remove the method from zombiemode_utility.

Didnt work
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 30 December 2012
Last active: 9 months ago
Posts
577
Respect
Forum Rank
Zombie Enslaver
Primary Group
Community Scripter
My Groups
More
My Contact & Social Links
More
Signature
My preferred name is "xSanchez78".
Check me out here: www.steamcommunity.com/id/xSanchez78
×
alaurenc9's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
alaurenc9's Contact & Social LinksxSanchez78xSanchez78xSanchez78xSanchez78xSanchez78xSanchez78
its because you have the method drawCylinder is defined in both zombiemode_utility and _laststand, either remove the
Code Snippet
Plaintext
#include maps\_laststand;
or remove the method from zombiemode_utility.

Nah, I think the best idea is to remove DrawCylinder from _laststand.gsc. I recently completely re-did my _laststand.gsc and nothing goes wrong when you take that function out.
broken avatar :(
×
broken avatar :(
Location: ca
Date Registered: 16 January 2015
Last active: 1 year ago
Posts
127
Respect
Forum Rank
Pack-a-Puncher
Primary Group
Member
My Contact & Social Links
More
Personal Quote
Lets have a good blasting time
×
NateTheGreat987's Contact & Social LinksCap_FlareCappaFlareGunCapFlareGun
Nah, I think the best idea is to remove DrawCylinder from _laststand.gsc. I recently completely re-did my _laststand.gsc and nothing goes wrong when you take that function out.

Still not working

 
Loading ...