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despite following the tutorial exactly


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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |

![]() | Has released one or more maps to the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |

![]() | Has released one or more maps to the UGX-Mods community. |

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Whaddya mean by adding them to load?
I have them called in mod.csv now, and I ended up making an init at the top of _weather, and adding all the level:effect stuff there, not sure if that is right, but I get in game, no FX
Double Post Merge: September 12, 2015, 07:39:55 pm
EDIT decided to re-add the UGX rain, since it does the job, I have the Thunder and sounds working from this tutorial, which is what I mainly wanted