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Custom Textures

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Created 10 years ago
by Croomer555
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Hello All! In my most recent map that I'm working on currently, House, I've learned to use custom textures. I have about 15 custom textures already and I'm not close to being done. I would like to know how to put a folder in root/raw/images labeled whatever and have my textures able to go in there. I tried it and in radiant the texture showed up but as a checkerboard. I would like to know how to fix that issue.

Also, one of my textures stopped showing up in game, its just white. I've checked for the iwi in my images folder in my mod and its there. It used to show up but turned white once I added the adjacent zone receiver line in my root/mods/mapname/maps/nazi_zombie_mapname folder. I don't know why that happened.

Last thing, when I delete textures, they are still in radiant but as a checkerboard, how would I completely delete them. The only thing I delete is the iwi from both my images in mods and raw, and I delete the tga in raw/images. They still show up in radiant. This is a lot. Thanks for reading.
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for the first, you can't have them in a sub folder they have to be in the images folder

for the second, i have no idea

for the third, you have to also delete the material in the materials folder and materials_properties folder
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1.) I'm fairly certain you cannot make a folder with textures, they need to be in raw/maps, however you can prefix the textures before you convert them so they are easier accessible ex. boxmap_plaster

2.) only happens if the texture isn't being loaded by the game, you probably unticked it in launcher

3.) delete the material and material_properties files. Unless the texture is broken I'm not sure why you'd delete it anyways, the more you have to easier it is to map because you have more variety.
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1.) I'm fairly certain you cannot make a folder with textures, they need to be in raw/maps, however you can prefix the textures before you convert them so they are easier accessible ex. boxmap_plaster

2.) only happens if the texture isn't being loaded by the game, you probably unticked it in launcher

3.) delete the material and material_properties files. Unless the texture is broken I'm not sure why you'd delete it anyways, the more you have to easier it is to map because you have more variety.

I checked launcher it is ticked. I haven't changed anything but some script in my mapname gsc.
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I checked launcher it is ticked. I haven't changed anything but some script in my mapname gsc.

It is clearly not being included, try reconverting it in asset manager.
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one of my textures stopped showing up in game, its just white. I've checked for the iwi in my images folder in my mod and its there. It used to show up but turned white
that would make o sese though sense it worked earlier, and the script wouldn't effect it all all, the only thing that makes sense is that its not ticked or launcher had a weird pickup and didn't pack it for some weird reason

 
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