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Compiling stops at splitting windings into lightable areas please help

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Created 7 years ago
by ERAWEX
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Location: ch
Date Registered: 28 March 2017
Last active: 1 year ago
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Hi everyone,

I have gotten a compiling error (Error -1073741819) and I have no clue what has caused it and how I can fix it.

For some reason the compiling process stop's as it is trying to finish the last task on the console. (splitting windings into lightable areas...)

Could anyone help?

Thanks.

This is the console of my launcher

---- cod2map ----
----- FS_Startup -----
Current search path:
D:\Steam\steamapps\common\Call of Duty World at War\bin/main
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_27.iwd (60 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_26.iwd (522 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_25.iwd (139 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_24.iwd (502 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_23.iwd (3 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_22.iwd (529 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_21.iwd (13 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_20.iwd (69 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_19.iwd (52 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_18.iwd (51 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_17.iwd (42 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_16.iwd (44 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_15.iwd (145 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_14.iwd (655 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_13.iwd (400 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_12.iwd (453 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_11.iwd (366 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_10.iwd (549 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_09.iwd (413 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_08.iwd (484 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_07.iwd (755 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_06.iwd (537 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_05.iwd (569 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_04.iwd (711 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_03.iwd (743 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_02.iwd (694 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_01.iwd (350 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\iw_00.iwd (808 files)
D:/Steam/steamapps/common/Call of Duty World at War//main
D:/Steam/steamapps/common/Call of Duty World at War//main_shared
D:\Steam\steamapps\common\Call of Duty World at War\bin/raw
D:\Steam\steamapps\common\Call of Duty World at War\bin/raw_shared
D:\Steam\steamapps\common\Call of Duty World at War\bin/devraw
D:\Steam\steamapps\common\Call of Duty World at War\bin/devraw_shared
D:/Steam/steamapps/common/Call of Duty World at War//raw
D:/Steam/steamapps/common/Call of Duty World at War//raw_shared
D:/Steam/steamapps/common/Call of Duty World at War//devraw
D:/Steam/steamapps/common/Call of Duty World at War//devraw_shared
D:\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw06.iwd (1804 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw05.iwd (1246 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw04.iwd (363 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw03.iwd (28 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw02.iwd (3163 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw01.iwd (5164 files)
D:\Steam\steamapps\common\Call of Duty World at War\main\localized_english_iw00.iwd (4592 files)
D:/Steam/steamapps/common/Call of Duty World at War//raw/english
D:/Steam/steamapps/common/Call of Duty World at War//devraw/english

File Handles:
----------------------
27018 files in iwd files
Loading map file D:\Steam\steamapps\common\Call of Duty World at War\map_source\YokotaAirBase.map
WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00
WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00
WARNING: node without a volume
node has 3 tiny portals
node reference point 1216.31 0.00 448.00
WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00
WARNING: node without a volume
node has 4 tiny portals
node reference point 832.00 -1920.00 -230.50
WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00
WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00
WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00
WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00
WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00
WARNING: node without a volume
node has 0 tiny portals
node reference point 0.00 0.00 0.00
**********************
******* leaked *******
**********************


================================

WROTE BSP LEAKFILE: D:\Steam\steamapps\common\Call of Duty World at War\map_source\YokotaAirBase.lin

================================


finding triangle windings...
assigning primary lights...
finished in 82 seconds
splitting windings into lightable areas...
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i can never make sense of text or scripting stuff since im a visual mapper haha  :please:

but seems to me that you have a node without volumes + leak so possibly forgotten to seal off the skybox entirely, it can accidentally happen if you for instance select the skybox or caulk brush containing the entire level, that is why there is a select skybox on/off toggle to never accidently move them around if you lets say hold in shift and select a bunch of trees + 1 little brush (not consciously) ofc.

You can also go to each reference point 1216.31 0.00 448.00 in radiant with ALT+M+G or by pressing Misc then go to position... in the menu.









Last Edit: June 17, 2017, 10:06:52 pm by RadimaX

 
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