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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
I have included a copy of the launcher console after attempting to compile the map so you can see the errors. The pastebin link contains the whole console in case you need it. The code box below shows the errors only. Also the Error: Acess to path errors are not what I am talking about.ERROR: surface 'decal_destruction_roof_burned' is partially floating or needs to be aligned
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 0 brush 2002 at -585 -2942 281
ERROR: surface 'decal_destruction_roof_burned' is partially floating or needs to be aligned
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 0 brush 2003 at -585 -2927 263
ERROR: surface 'decal_destruction_roof_burned' is partially floating or needs to be aligned
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 0 brush 2002 at -581 -2942 281
ERROR: surface 'decal_destruction_roof_burned' is partially floating or needs to be aligned
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 0 brush 2003 at -581 -2927 263
ERROR: Lightmap uses more than one pixel per inch.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 0 brush 293 at 499 414 24
ERROR: Lightmap uses more than one pixel per inch.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 0 brush 294 at 385 414 24
ERROR: Lightmap uses more than one pixel per inch.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 0 brush 294 at 387 414 24
ERROR: Texture repeats too many times.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 0 brush 1688 at 279 -2750 547
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 96 brush 2 at 9 6 18
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 96 brush 2 at 18 6 18
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 96 brush 2 at 12 6 -3
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 96 brush 2 at 27 6 -14
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 96 brush 1 at 27 4 -25
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 96 brush 1 at 27 4 7
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 96 brush 1 at 27 4 17
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 96 brush 1 at 8 4 18
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 96 brush 1 at 27 4 18
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 96 brush 1 at 13 4 -3
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 98 brush 2 at -19 6 18
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 98 brush 2 at -9 6 18
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 98 brush 2 at -12 6 -3
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 98 brush 2 at -28 6 -14
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 98 brush 1 at -9 4 18
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 98 brush 1 at -28 4 8
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 98 brush 1 at -12 4 -3
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 98 brush 1 at -28 4 -24
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 99 brush 1 at 14 2 -1
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 99 brush 1 at -18 2 -1
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 99 brush 1 at -3 2 -51
ERROR: surface 'zombie_logo' is partially floating or needs to be aligned
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 100 brush 8 at -4 2 -46
ERROR: surface 'zombie_logo' is partially floating or needs to be aligned
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 100 brush 12 at 2 2 -46
ERROR: surface 'zombie_logo' is partially floating or needs to be aligned
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 101 brush 22 at -5 -11 -43
ERROR: surface 'zombie_logo' is partially floating or needs to be aligned
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 101 brush 25 at 1 -11 -43
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 102 brush 10 at 75 14 -73
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 102 brush 10 at 57 14 -73
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 102 brush 10 at 45 14 -54
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 102 brush 10 at 46 14 -49
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 102 brush 10 at 46 14 -73
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 102 brush 10 at 88 14 -81
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 102 brush 9 at 88 8 -102
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 102 brush 9 at 44 8 -46
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 102 brush 9 at 45 8 -50
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 102 brush 9 at 44 8 -54
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 102 brush 9 at 46 8 -73
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 102 brush 9 at 88 8 -54
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 102 brush 9 at 70 8 -73
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 103 brush 9 at -41 14 -44
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 103 brush 9 at -43 14 -48
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 103 brush 9 at -41 14 -52
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 103 brush 9 at -61 14 -71
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 103 brush 9 at -84 14 -79
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 103 brush 8 at -42 8 -48
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 103 brush 8 at -41 8 -44
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 103 brush 8 at -41 8 -52
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 103 brush 8 at -61 8 -71
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map D:\Steam\steamapps\common\Call of Duty World at War\map_source\nazi_zombie_giant.map on entity 103 brush 8 at -85 8 -81
Writing D:\Steam\steamapps\common\Call of Duty World at War\raw\maps\nazi_zombie_giant.d3dbsp
Light grid sample point file 'D:\Steam\steamapps\common\Call of Duty World at War\raw\maps\nazi_zombie_giant.grid' not found.
Vis cache logfile 'D:\Steam\steamapps\common\Call of Duty World at War\raw\maps\nazi_zombie_giant.vclog' not found; using static model origins only.
Using 517707 grid points from grid logfile 'D:\Steam\steamapps\common\Call of Duty World at War\raw\maps\nazi_zombie_giant.grid_auto'.
Light grid sample point file 'D:\Steam\steamapps\common\Call of Duty World at War\raw\maps\nazi_zombie_giant.grid_not' not found.
ERROR: Pathnode (Begin) at (1197.8 -283.8 100) is floating
ERROR: Pathnode (Begin) at (1197.8 -891.8 100) is floating
ERROR: Pathnode (Begin) at (1290.2 -892.7 100) is floating
ERROR: Pathnode (Begin) at (1290.2 -284.7 100) is floating
Connecting paths: Start...
ERROR: Pathnode (End) at (1427.3 400.8 66.125) has no connections leaving it
Connecting paths: 5%
ERROR: Pathnode (End) at (986.8 384.5 20.125) has no connections leaving it
Connecting paths: 10%
Connecting paths: 15%
ERROR: Pathnode (End) at (443.5 384.3 20.125) has no connections leaving it
Connecting paths: 20%
Connecting paths: 25%
ERROR: Pathnode (End) at (31.7 -119.3 20.125) has no connections leaving it
Connecting paths: 30%
ERROR: Pathnode (End) at (357.6 -1145.3 -63.875) has no connections leaving it
Connecting paths: 35%
Connecting paths: 40%
ERROR: Pathnode (End) at (-89.8 -249.6 66.375) has no connections leaving it
Connecting paths: 45%
Connecting paths: 50%
ERROR: Pathnode (End) at (-216.9 -353.2 94.125) has no connections leaving it
Connecting paths: 55%
ERROR: Pathnode (End) at (1127.8 -283.8 62.1613) has no connections leaving it
Connecting paths: 60%
ERROR: Pathnode (End) at (1127.8 -891.8 70.125) has no connections leaving it
Connecting paths: 65%
ERROR: Pathnode (End) at (1360.2 -892.7 64.125) has no connections leaving it
Connecting paths: 70%
ERROR: Pathnode (End) at (1360.2 -284.7 64.125) has no connections leaving it
Connecting paths: 75%
Connecting paths: 80%
Connecting paths: 85%
ERROR: Pathnode (Path) at (1156.5 -1406.7 205.125) has no connections leaving it
Connecting paths: 90%
Connecting paths: 95%
Connecting paths: 100%
Connecting paths: Done
u dnt wnt 2 no



Aye mate you don't know me so y don't you shut tf up ok buddy

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Box Mappers Elite | |
![]() | Has released one or more maps to the UGX-Mods community. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Thanks for the reply. I watched the video and did what it said but it doesn't work. Is there like a way to select everything and change them at once or something?
ERROR: Lightmap uses more than one pixel per inch.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
That did fix the one pixel per inch error but the map still crashes. Any idea how to fix any of these errors?
ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
or
ERROR: surface 'decal_destruction_roof_burned' is partially floating or needs to be aligned
or
ERROR: surface 'zombie_logo' is partially floating or needs to be aligned
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
The only other error that pops up is the pathnode ones (I can add them in if those are map breaking errors) and ERROR: Texture repeats too many times.That fixed all those errors but the map still crashesThe only other error that pops up is the pathnode ones (I can add them in if those are map breaking errors) and ERROR: Texture repeats too many times.
Also when the game crashes it says something like couldn't find ui_button_a or something like that.
Thanks for your help though. I just wish I could get it to work because I have been working on this map for 8 months xD
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
u dnt wnt 2 no



![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Box Mappers Elite | |
![]() | Has released one or more maps to the UGX-Mods community. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
It crashes as soon as I type devmap then the map name and press enter. It will show the very first part of the Activision loading screen, literally a split second and then crash and the WaW console says couldn't find ui_button_a or something like that.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
If it's an image error, WaW will crash if it can't fine ui images, etc. for example if you add overlay for a sniper in Weapon file, and image isn't included, it will crash.
u dnt wnt 2 no



![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Box Mappers Elite | |
![]() | Has released one or more maps to the UGX-Mods community. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
but now it kicks me back to the main menu after the Activision loading screen and says:That fixed the game crashingbut now it kicks me back to the main menu after the Activision loading screen and says:
script runtime error
(see console for details)
assert fail: Two structs have the same linkname
I really appreciate you guys helping me through this.

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
That basically explains itself, go trough your script_structs and see wich ones have the same name
Copy it to root\mods\modname\images, tick in Launcher and build mod.ff and IWD.