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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
are you wanting to do this with 2 players using the trigger at the same exact moment, if so then youll need to use multiple triggers and hide and show which trigger you want to be displayed to each player.
if its just one person using the trigger at a time then you can do it by doing a distance check between the player and the trigger and modifying the text depending on if they have a part or not.
Yes, and i mean i want to avoid the need for extra triggers
I do it ok with a hud elem, its just if theres a hintstring in range too, both comes up, and theres a bunch of times that "could" happen, so i wanted something better
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
but if two people are touching it, itll flicker between them
the hud element is client specific, a hintstring is 1 to the trigger
if i change it, itll change to one, display that, change to the other, display that - repeat