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Adding snow weather

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Created 12 years ago
by FreeFall
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How do you put snow weather FX into maps because I am working on the remake of Dome from MW3 into a snow map  and would really like to put snow FX into my map.  :)
I already know that putting snow weather FX like a regular FX does not show up.
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last time i checked it doesnt snow in a desert
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if your talking about making it snow, there is a simple true or false variable in your mapname.gsc, i believe, I'm using it in my map right now..
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t depends on the script placer whether its there or not. I believe that only UGX script placer has that
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last time i checked it doesnt snow in a desert
Well I'm making dome into a snow environment as many people have requested

Post Merge: July 17, 2014, 10:32:24 pm
if your talking about making it snow, there is a simple true or false variable in your mapname.gsc, i believe, I'm using it in my map right now..
What line in my mapname.gsc am I looking for?
Last Edit: July 17, 2014, 10:32:24 pm by FreeFall
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t depends on the script placer whether its there or not. I believe that only UGX script placer has that
No matter the script placer as long as you have dlc3code.gsc you can set "level.DLC3.useSnow = true;" and a check in the file will call a snow weather function.
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last time i checked it doesnt snow in a desert
Antarctica is a desert :P
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No matter the script placer as long as you have dlc3code.gsc you can set "level.DLC3.useSnow = true;" and a check in the file will call a snow weather function.
So I found level.DLC3.useSnow in dlc3code.gsc but I don't know were to put  "level.DLC3.useSnow = true;"
Here's what my dlc3code.gsc looks like:


Also how do I call it?

Sorry for asking all these questions I new to all this. :P
Last Edit: July 17, 2014, 11:05:13 pm by FreeFall
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For me the 'level.DLC3.useSnow =.....' is in my mapname.gsc, it's by default set to 'false' but I have no idea if changing it to 'true' magically makes snow appear since I've never tried...
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So I found level.DLC3.useSnow in dlc3code.gsc but I don't know were to put  "level.DLC3.useSnow = true;"
Here's what my dlc3code.gsc looks like:
(Image removed from quote.)

Also how do I call it?

Sorry for asking all these questions I new to all this. :P


http://prntscr.com/43r1ty


hey, and just for future reference, where did you find the dlc3code.gsc?

Post Merge: July 17, 2014, 11:40:57 pm
For me the 'level.DLC3.useSnow =.....' is in my mapname.gsc, it's by default set to 'false' but I have no idea if changing it to 'true' magically makes snow appear since I've never tried...

it does, i'm using it in my map right now, I just sent the guy a pic of the line and the file..
Last Edit: July 17, 2014, 11:42:10 pm by epicduck97
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 I found dlc3_code.gsc in in raw/maps

Post Merge: July 18, 2014, 12:16:03 am

http://prntscr.com/43r1ty


hey, and just for future reference, where did you find the dlc3code.gsc?

Post Merge: July 17, 2014, 11:40:57 pm
it does, i'm using it in my map right now, I just sent the guy a pic of the line and the file..

Hmm.. that line of code wasn't in my mapname.gsc but Ill put it in there and see if it works.

Post Merge: July 18, 2014, 01:35:49 am
So I added the code "level.DLC3.useSnow = true;" to my mapname.gsc and re-compiled and no snow
Any ideas?
Last Edit: July 18, 2014, 01:35:49 am by FreeFall
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I found dlc3_code.gsc in in raw/maps

Post Merge: July 18, 2014, 12:16:03 am
Hmm.. that line of code wasn't in my mapname.gsc but Ill put it in there and see if it works.

Post Merge: July 18, 2014, 01:35:49 am
So I added the code "level.DLC3.useSnow = true;" to my mapname.gsc and re-compiled and no snow
Any ideas?

Hmm.. Thats odd, what script placer are you using, and are you using (ugx mod) as the mod? You can also see if this is in any other file... Just open up some files, you think it could be in and search through all the files for like snow or something.. -teddi
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Hmm.. Thats odd, what script placer are you using, and are you using (ugx mod) as the mod? You can also see if this is in any other file... Just open up some files, you think it could be in and search through all the files for like snow or something.. -teddi
I'm using Script Placer 1.3 and not using the UGX mod. Do I have to call the line of code in some other file and if so how?
Last Edit: July 18, 2014, 01:46:45 am by FreeFall
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I'm using Script Placer 1.3 and not using the UGX mod. Do I have to call the line of code in some other file and if so how?

Im not exactly what you would call a veteren , I mean I know a lot about waw and coding, but not much with ugx.. It took me two weeks to make a new weapon.. I'm not the person to ask, but let me check if I can see if that variable is pointing to a function or something, I'll see if I find something.. -teddi

** Edit i'm probebly stupid and missing something, but I couldn't find it..
Last Edit: July 18, 2014, 02:01:14 am by epicduck97

 
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