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last time i checked it doesnt snow in a desert
if your talking about making it snow, there is a simple true or false variable in your mapname.gsc, i believe, I'm using it in my map right now..

t depends on the script placer whether its there or not. I believe that only UGX script placer has that
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last time i checked it doesnt snow in a desert

No matter the script placer as long as you have dlc3code.gsc you can set "level.DLC3.useSnow = true;" and a check in the file will call a snow weather function.


So I found level.DLC3.useSnow in dlc3code.gsc but I don't know were to put "level.DLC3.useSnow = true;"
Here's what my dlc3code.gsc looks like:
(Image removed from quote.)
Also how do I call it?
Sorry for asking all these questions I new to all this.
For me the 'level.DLC3.useSnow =.....' is in my mapname.gsc, it's by default set to 'false' but I have no idea if changing it to 'true' magically makes snow appear since I've never tried...
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hey, and just for future reference, where did you find the dlc3code.gsc?
Post Merge: July 17, 2014, 11:40:57 pm
it does, i'm using it in my map right now, I just sent the guy a pic of the line and the file..
I found dlc3_code.gsc in in raw/maps
Post Merge: July 18, 2014, 12:16:03 am
Hmm.. that line of code wasn't in my mapname.gsc but Ill put it in there and see if it works.
Post Merge: July 18, 2014, 01:35:49 am
So I added the code "level.DLC3.useSnow = true;" to my mapname.gsc and re-compiled and no snow
Any ideas?
Hmm.. Thats odd, what script placer are you using, and are you using (ugx mod) as the mod? You can also see if this is in any other file... Just open up some files, you think it could be in and search through all the files for like snow or something.. -teddi
I'm using Script Placer 1.3 and not using the UGX mod. Do I have to call the line of code in some other file and if so how?