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A few simple questions (new to mapping)

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Created 11 years ago
by AlecKeaneDUB
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Let's all just light up a blunt, and make stuff.
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I have a few questions that I know are some of the simplest things there is to mapping, but sorry I literally just got all of the mod tools last nigjt and just started.

1. How do I open the window to enter KVPs?

2. Is there a way I can cut a window for zombies to enter through out of a wall without making a bunch of seperate brushes and putting them together to make the window?

3. Where would I find a model for a wall light? I couldn't find one in the models or prefabs.

4. How would I go about making debris and doors?

5. When I want to test out my map, what all do I need to check and enable in Launcher for the map to load properly?

Thanks and hopefully my lack of common knowledge about this stuff doesn't irritate you all to much :D
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Location: nlThe Netherlands
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I have a few questions that I know are some of the simplest things there is to mapping, but sorry I literally just got all of the mod tools last nigjt and just started.

1. How do I open the window to enter KVPs?

2. Is there a way I can cut a window for zombies to enter through out of a wall without making a bunch of seperate brushes and putting them together to make the window?

3. Where would I find a model for a wall light? I couldn't find one in the models or prefabs.

4. How would I go about making debris and doors?

5. When I want to test out my map, what all do I need to check and enable in Launcher for the map to load properly?

Thanks and hopefully my lack of common knowledge about this stuff doesn't irritate you all to much :D

1. Press N if I remember correctly it's the key for KVPs.
2. Don't know
3. You would have to make one yourself if there isn't one
4. Search around because there are tutorials about that on YouTube.
5. You need to compile your level. Everything except for 'Compile Vis', 'BSP Info' and 'Run map after compile' (you can use the last one if you want). For the _patch, you only need 'Build Fastfiles'. For the MOD building, you need to select 'Build mod.ff Fastfile' and 'Build IWD list' and select everything to include in the .iwd except for the .arena file and the mod.csv.

 
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