Posts
889
Respect
61Add +1
Forum Rank
The Decider
Primary Group
Box Mappers Elite
Login Issues
Forgot password?Activate Issues
Account activation email not received? Wrong account activation email used?Other Problems?
Contact Support - Help Center Get help on the UGX Discord. Join it now!Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
Brutus doesn't look right. I don't know if you did that as a little "Look what we did!" or not, but he doesn't look like the prominent, scary monster he is. I understand either way, but, if he does come with the mod, make him the kind of guy you should fear.
I like the elemental system, but it definitely shouldn't be in the Pack-A-Punch machine. The elements and PaP should be separate because they're 2 different systems.
Sharing Is Caring is a great concept, but the machine itself is bad. Sharing Is Caring doesn't sound like a perk machine. It sounds like an achievement. The perk machine looks amazing, but the name is too long. It may just be the Is in there, but it feels too long to say. I will most likely be starting to make custom maps once the mod comes out, but, if I can, I will be changing Sharing Is Caring into a pegboard in a gun shop in whatever I choose to make and put the "Elemental Machine" in there too. This way friends can drop weapons where they know where they can find them and mess with them if they have the money, otherwise you're directing them to where the gun is and causing trouble.
Questions:
*Can the Sentry gun be upgraded with the "Elemental Machine"? Otherwise, can it be PaP'd to be grenadier Sentry gun?
*Would you make Max Ammos optional? Like you can save it for when you really need it, but can only have one at a time?
*Gersch Devices? Are they possible?
*Will we get different character models or is it the normal ones?
*Galvaknuckles?
*Will you have the portable wall chalk like in Buried at all? If so, which ones?
*No ballistic knives?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Nuclear | DARKLEGION's requested title |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
* No, I see that as Treyarch saying "We don't know where the hell to put our weapon chalks, so we'll let you move them around for us". It also allows weapon camping.
that is true, in Buried i put the PDW and the an94 in a strategic and i never die (37 best round(easy level)).
and its give you 1000 points per chalk, you can get mule kick, jugger, fast reload and quick revive in 1 round. that is a big fail of treyarch
After reading this, I get the impression that you haven't played the current version of UGX Mod.
Our Brutus is an evolution of the boss zombie we already had in previous versions of the mod. We ported the Brutus model and I scripted the footsteps and feet fx to make him look like he does in MOTD. That was not an attempt at fully porting Brutus, it was just a way to make our boss look more recognizable to players. We may make an effort towards making it even more like MOTD but we have not decided yet. Much more important things are in the pipeline.
We've already seen some people say this in the comments. If SajeOne can find the time and the creativity for making an elemental weapons machine then we might do this, but no promises.
I really don't understand most of your points in this. Are you really saying the name of the perk is more important than the perk itself? And I don't understand your point at the end either.
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
I have not played it but from what I've seen there is no boss zombies in the videos I've seen.
It is nice that you put the Brutus skin on him; I'm just saying try and make him look the part if you plan on releasing him as part of the mod, which would be nice so people could try to reskin him to fit the map.
A. The perk doesn't sound like a perk name. "Sharing Is Caring" is literally on millions of kindergarten walls. Not to be rude, but that's all it seems like.
The name of the perk is a very important part of the perk itself because of the ease it has to say. You can say,"I'm going to get Quick Revive." to a friend and he knows what you're talking about because the sentence was clear and easy. If you say,"I'm going to get Sharing Is Caring." they'll be confused because the names too long to remember to say and not easy enough to remember. After MotD came out, everyone could say Electric Cherry easily because there was nothing to stump them. "Sharing Is Caring" doesn't seem like a simple name to say.
B. My point at the end is when you set a gun down on a floor that isn't very lighted, you could lose the gun because it would be hard to find.
The pegboard simplifies this because there's one spot that you need to find instead of scouring the map because someone forgot where they put it.
One final question: Will the Tranzit bus be in this mod? If not, is there a way to make one for your map?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Sharing Is Caring is a great concept, but the machine itself is bad. Sharing Is Caring doesn't sound like a perk machine. It sounds like an achievement. The perk machine looks amazing, but the name is too long. It may just be the Is in there, but it feels too long to say. I will most likely be starting to make custom maps once the mod comes out, but, if I can, I will be changing Sharing Is Caring into a pegboard in a gun shop in whatever I choose to make and put the "Elemental Machine" in there too. This way friends can drop weapons where they know where they can find them and mess with them if they have the money, otherwise you're directing them to where the gun is and causing trouble.
Brutus doesn't look right. I don't know if you did that as a little "Look what we did!" or not, but he doesn't look like the prominent, scary monster he is. I understand either way, but, if he does come with the mod, make him the kind of guy you should fear.