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Scripting discussion

HOT
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Created 11 years ago
by daedra descent
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Location: nlApeldoorn
Date Registered: 17 December 2013
Last active: 2 years ago
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Zombie Colossus
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BluntStuffy's Groups
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Scripter Elite Has shown excellence and experience in the area of custom scripting in the UGX-Mods community.
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I may have said it takes ages, but that doesnt mean i dont do it for my own scripts. I debug everything i  developer / developer_script and try to fix every single error. It certainly benefits the script, and reduce's the number of false errors waw throws at you when launching a map ssignificantly.
Developer mode is my friend and actually save's me tons of time trying to solve issue's..

 
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