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[WIP] Insomniac - Update 9/28

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Created 11 years ago
by JR-Imagine
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Insomniac

This map features UGX Mod v1.0.3! For a full list of features, click here.

Somewhere... Where war has been gone for ages... An evil rises... In Insomniac you play as a prisoner who is being held captive in an underground Nazi base. The Germans where experimenting with chemicals on humans when one tried to resist and broke a bottle with one of the chemicals. The prisoner went insame and killed the Germans in a rage. But what he would have never expected happended, the chemical was spreaded in the room and suddenly one of the guards stood up again... With no head... The prisoner tried to escape but was killed, the base went in lockdown. You and three friends managed to distract a guard and escape from the prison. However, when you nearly reached the outside world, all hell broke lose. It is your goal to try to escape from this evil place.


This map has a lot of features to enhance your gameplay experience, including:
- UGX-Mod 1.0.3 (No Degradation for Gungame)
- BO Perks (are a little bit buggy)
- Acension Vision
- Zombie Counter
- Buyable Ending
- Buyable Ammo
- Buyable Raygun (Secret Debris)

Some pics:

Starting room. (partially)


I love that painting. =)


What the...?!


Power!


What's that at the end of the hallway with the misterious locked doors?


Whoever managed to get through this wall...


Pack some Punch.


Out of ammo?


It's a mistery...

Update 9/20:
Dat fix trem. :)



Update 9/28:
Meh...

https://www.youtube.com/watch?v=MHXSqJMTdWU
Last Edit: September 28, 2013, 06:38:17 pm by JR-Imagine
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It'd be cool if buying the ending just teleported you to "Locked" and then you just survive there as long as possible. (Plot twist for the WIN!)
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Dat fix trem. :)

Last Edit: September 20, 2013, 04:59:45 pm by JR-Imagine
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Win :D
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i love how its 4 perks on 1 row then 4 perks on another row. got tired of it being 8 perks across, took up too much room.
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Win :D
LOL. :D

i love how its 4 perks on 1 row then 4 perks on another row. got tired of it being 8 perks across, took up too much room.
That's actually something treminaor did. XD I quite liked it so I left it the way it was. :)
Last Edit: September 20, 2013, 06:41:46 pm by JR-Imagine
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