[VOTE/POLL] UGX Mods & ZomMods Mapping Contest 2015 Submissions!

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Created 1763 days ago
by treminaor
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Poll

Question: Vote for the best map submission below. Please consider the quality of the map visuals/detail, the quality and amount of custom features, and the quality of the map layout/gameplay style in your vote! There will be a two week period of voting.

1. Dead Palace by Riptide1106 http://ugx-mods.com/forum/index.php/topic,7376.0.html
9 (9%)
2. Zombie San Cristobal by KDXDARK http://ugx-mods.com/forum/index.php/topic,7294.0.html
4 (4%)
3. Strandburg by Centric http://ugx-mods.com/forum/index.php/topic,7575.0.html
1 (1%)
4. The Abandoned Mine by gamer9294 http://ugx-mods.com/forum/index.php/topic,7488.0.html
5 (5%)
5. Abandoned School by JBird632 http://ugx-mods.com/forum/index.php/topic,7276.0.html
39 (39%)
6. Estate of the Dead by jei9363 http://ugx-mods.com/forum/index.php/topic,7349.0.html
6 (6%)
7. Wayne Manor by whippytrout http://ugx-mods.com/forum/index.php/topic,7299.0.html
4 (4%)
8. Plague Island by Noahst http://ugx-mods.com/forum/index.php/topic,7292.0.html
2 (2%)
9. Encampment by ProRevenge http://ugx-mods.com/forum/index.php/topic,7914.0.html
17 (17%)
10. Project Yeti by chromastone10 http://ugx-mods.com/forum/index.php/topic,9214.0.html
13 (13%)

Total Members Voted: 95

Voting closed: December 09, 2015, 09:44:17 pm

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The King of Zombies
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Congratulations to all the winners!!
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Welcome to the voting thread for the 2015 UGX Mods & ZomMods Mapping Contest! Please read the rules above the poll before voting!

The winners will be chosen in exactly two weeks.

Users with fewer than 20 posts will not be allowed to vote, in order to prevent fraudulent votes from people creating duplicate accounts.
I have a question how do I vote
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I have a question how do I vote

You dont, voting ended few hours ago
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You dont, voting ended few hours ago
thanks for the help I was voting  for this map  Abandoned School by JBird632
Last Edit: December 10, 2015, 12:38:56 am by killingerk
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I voted for Dead Palace for these reasons:
The whole water rising feature made the map more challenging and actually made you think about whether to continue looking for stuff in area you were in or continue higher, done better than CCU did it. Detail was done nicely on the map and targets part was fun, especially bridge target. UGX mod imo didnt make the map worse like some people think and neither did Blunts soulboxes. Out of all the maps I played, this was the map I was most impressed with and for a 1st map from Riptide, this map deserved my vote
 
I vote as a map?

 

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