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[User Tutorial] Custom HUD

HOT
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Created 10 years ago
by JR-Imagine
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  • DeletedUser
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DeletedUser
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Also not working for me.. followed instructions. :(
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  • zombie madness
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zombie madness
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everything is in the right places so idk why it no work :(

Post Merge: March 26, 2014, 11:41:35 pm
ive removed it for now untill a fix is posted
Last Edit: March 26, 2014, 11:41:35 pm by zombie madness
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the hud stays the same nothing happens?!?!?!?!?! :'(
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the hud stays the same nothing happens?!?!?!?!?! :'(
same here i think we can safely say this ain't getting fixed
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Try extracting the zip and the images folder from z_hud.iwd to root/raw. (Make a backup of root/raw/ui/hud.menu first!)
Launcher won't compile materials unless the iwi file is in root/raw/images, my mistake, I'll be fixing the tutorial whenever I find the time.
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Try extracting the zip and the images folder from z_hud.iwd to root/raw. (Make a backup of root/raw/ui/hud.menu first!)
Launcher won't compile materials unless the iwi file is in root/raw/images, my mistake, I'll be fixing the tutorial whenever I find the time.
i have already done that as well and ok
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All I did to get it to work is put hud.menu in root/raw/ui. Make sure you backup the raw hud.menu somewhere.
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Is it possible to edit your files to create our own custom HUD because I'm not sure how to do it myself?
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Forgot to post here why it doesn't work.

If there is no space after a comment it ignores the next line.

Not many people know about this bug therefore no one thinks about it.

Example

Code Snippet
Plaintext
//Materials <----- NO SPACE AFTER COMMENT ***BUG STARTS***
material,motd_hud_dpad <---- LINE IGNORED
material,motd_hud_dpad_bar
//Menufile <----- NO SPACE AFTER COMMENT ***BUG STARTS***
menufile,ui/hud.menu <---- LINE IGNORED

so it should be this

Code Snippet
Plaintext
// Materials
material,motd_hud_dpad
material,motd_hud_dpad_bar
// Menufile
menufile,ui/hud.menu

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I got It to kinda work but the dpad part Is out of place and buggy looking anyone know how to fix that?
Last Edit: May 29, 2014, 09:29:40 am by NaviLlicious
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Seems like a converter has been used instead of the asset manager, I had a similar problem with such a thing.
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Seems like a converter has been used instead of the asset manager, I had a similar problem with such a thing.
The image was the image that came with the download, I used tom's converter on another Image I tried using and had the same result
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I know, I meant that JR used one.
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I know, I meant that JR used one.
No, I always use asset manager for materials. D:

 
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