nice jr. I have been wanting this forever now. When i added it to my mods folder and add that line in mod.csv it says ERROR: Couldn't find material 'motd_hud_dpad_bar' so both that and the normal dpad, and it comes up as a checkerboard in game. I looked in the folder and could not find those 2 materials.I'm an idiot, I forgot the game only loads ff's with specific names, fixing it. ;)
this work with ugx mod?Don't see why it wouldn't. ;)
It'd be nice to see a pic of the hud before we download. just sayin'.I'll include a pic asap.
Now it comes up this error ERROR: image 'images/hud_hell_dpad_bar.iwi' is missingWow, I included the wrong stuff in the .iwd, fixed. Hope it works now, I'm retarded.
For some reason now its not even registering the hud, it just comes up the regular hud. oh well will try to fix itDoes it give you any errors while compiling?
thanks!Dude that looks sick!
(http://i58.tinypic.com/do2f54.jpg)
haha didnt know you were about to include the iwis
Does it give you any errors while compiling?
no, it compiles fine and i put all the files where it should be, but in game it just comes up normal. before you included those 2 images it came up fine in game except it was a checkerboard, but at least it was registering something different, now it just doesnt do anythinf
the hud stays the same nothing happens?!?!?!?!?! :'(same here i think we can safely say this ain't getting fixed
Try extracting the zip and the images folder from z_hud.iwd to root/raw. (Make a backup of root/raw/ui/hud.menu first!)i have already done that as well and ok
Launcher won't compile materials unless the iwi file is in root/raw/images, my mistake, I'll be fixing the tutorial whenever I find the time.
Seems like a converter has been used instead of the asset manager, I had a similar problem with such a thing.The image was the image that came with the download, I used tom's converter on another Image I tried using and had the same result
I know, I meant that JR used one.No, I always use asset manager for materials. D:
I recently noticed a glitch when holding a weapon that has a clip size larger than 100. The ammo counter overlaps the spacer.dont bet on a fix im still waiting for this thing to work (waiting for tutorial to be updated)Spoiler: click to open...(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi58.tinypic.com%2F535xt1.jpg&hash=38ef9f7505d138913a6c8f7cec141895b3a8014a)
Change the 48 to less of a number like 40.
Located in hud.menu line 419
In this going > would move it to the right IIRC and less would be to the left
Adjusting that value moves not just the current clip ammount but also moves the remaining ammo over onto the hud image itself.
Maybe something with the upload went wrong then.I re-built my UGX_mod in launcher and that seemed to make the hud show up
I included everything you said in the csv, added it to my mod, compiled and built mod, and it isnt showing up. Bam's patch for his adons is the only thing I can think of that might conflict with it. Help please?
EDIT:
Got It Working ... THANKS - Any Way you can get me the origins images thanks
Edit: got the origins images but when i convert the images to iwi's and replace all images with the origins ones the hud becomes checkered with parts on the origins hud mixed in
and ideas
Is this correct? I was a little unclear about your instructions.
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fimg.ctrlv.in%2Fimg%2F14%2F10%2F23%2F5448578ab4549.jpg&hash=293f9d622c2a97f39672d4cc752a1a01e7039625) (http://ctrlv.in/452321)
Thanks! Is everything else in the right spot?