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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
main(init_zombie_spawner_name)
{
----------
maps\_zombiemode_auto_turret::init();
//Load gametype here, can make it only work on a special condition using the if statement i.e. "scr_zom_gungame" or so.
maps\_zombiemode_gungame::init();
level.zombies_spawn_this_round = max;
//
level.zombie_total = max;![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
1 question, how would i create a menu like on ugx mod so the players can choose classic or gun game? Ive never tried to edit the menu or anything so not sure how to go about it
CHOICE_DVARYESNO_VIS(INTEGER FOR LINE NUM, "Gun Game: ", scr_zom_gun_game, ;, when( !dvarBool(ui_multiplayer) ); )![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
