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Contact Support - Help Center Get help on the UGX Discord. Join it now!Hey,
I did everything in this video(http://www.youtube.com/watch?v=gHpI5gUAZSM) and notepad(http://pastebin.com/qYbZNxpd) to add a buyable ending to my map, and it managed to brake it!
When I build my map it comes up with this:
Linking "zm_ufo" (usermaps\zm_ufo stable 2535893 v593):
processing...
^1ERROR: Could not open 'scripts/zm/zm_ufo.gsc'
scriptparsetree:scripts/zm/zm_ufo.gsc
csv:zone_source/zm_ufo.zone
done: 0m15.40s
Linking "en_zm_ufo" (usermaps\zm_ufo stable 2535893 v593):
processing...
done: 0m4.05s
I have no idea on what to do, all my weeks of hard work on my map is unplayable
My map is on the workshop btw if that helps...
Whoever manages to resolve this problem credit will be given to them on the maps workshop page.
My Zone File:
>class,zm_mod_level
>group,modtools
xmodel,skybox_default_day
material,luts_t7_default
// BSP
col_map,maps/zm/zm_ufo.d3dbsp
gfx_map,maps/zm/zm_ufo.d3dbsp
// Audio
sound,zm_ufo
scriptparsetree,scripts/zm/zm_ufo.gsc
scriptparsetree,scripts/zm/zm_ufo.csc
// NSZ Buyable Ending
scriptparsetree,scripts/_NSZ/nsz_buyable_ending.gsc
My zm_map.gsc (the part to do with the ending):
#using scripts\zm\zm_usermap;
// NSZ Temp Wall Buys
level thread buyable_ending::init();
//*****************************************************************************
// MAIN
//*****************************************************************************
function main()
{
// NSZ Buyable Ending
#using scripts\_NSZ\nsz_buyable_ending;
zm_usermap::main();