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Contact Support - Help Center Get help on the UGX Discord. Join it now!self.playerhud["timer"] = newClientHudElem(self);
self.playerhud["timer"].x = 300;
self.playerhud["timer"].y = 10;
self.playerhud["timer"].elemtype = "timer";
self.playerhud["timer"].alignx = "left";
self.playerhud["timer"].xoffset = 0;
self.playerhud["timer"].yoffset = 0;
self.playerhud["timer"].fontscale = 1.4;
self.playerhud["timer"].font = "big";
self.playerhud["timer"].hidden = false;
self.playerhud["timer"].color = (1,1,1);
self.playerhud["timer"] SetTimerUp(50000);
Has anyone used the SetTimerUp function on a hud yet. I cant seem to get it working. The hud appears but the time does not count up.
Here is the code: Code SnippetPlaintextself.playerhud["timer"] = newClientHudElem(self);
self.playerhud["timer"].x = 300;
self.playerhud["timer"].y = 10;
self.playerhud["timer"].elemtype = "timer";
self.playerhud["timer"].alignx = "left";
self.playerhud["timer"].xoffset = 0;
self.playerhud["timer"].yoffset = 0;
self.playerhud["timer"].fontscale = 1.4;
self.playerhud["timer"].font = "big";
self.playerhud["timer"].hidden = false;
self.playerhud["timer"].color = (1,1,1);
self.playerhud["timer"] SetTimerUp(50000);