Putting all weapons into a array.

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Created 1115 days ago
by Rangfarl
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Hi, first time posting. I am working on a mod and I need all the weapons put into a array. I had a nice short way that I was using on other cods, but it does not work in black ops 3. I currently have it set up like this, but its I like simple, and trying to find a shorter way. I have about half of the guns in the array, the way i'm doing now.  Any help is much appreciated.
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Marked as best answer by treminaor on Today at 11:50:58 pm
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[UGX] Documentation Writer & Programmer
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Weapons are their own structs now you must use:

weap = GetWeapon(string);

and store weap.
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Weapons are their own structs now you must use:

weap = GetWeapon(string);

and store weap.
ok thank you, wasn't sure if I could use, level.zombie_weapons , Like i did in black ops 1.
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[UGX] Documentation Writer & Programmer
Location: usLos Angeles, CA
Date Registered: 23 August 2013
Last active: 27 days ago
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UGX Team Member
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Scripter Elite Has shown excellence and experience in the area of custom scripting in the UGX-Mods community.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
There is a global array for weapon.

 

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