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Contact Support - Help Center Get help on the UGX Discord. Join it now!I'm trying to script a shootable perk bottle to give you a perk with reckfullies shootable trigger script, but modified.Spoiler: click to open...[close]
It gives me the perk, but I would like to have an if/else statement so it would display a different message if you already have the perk. I don't know what to put on the "if" part, can someone help me? thanks
Thank you, it worked perfectly. I have a problem though because I found out that you can get the perk while you are down. How could I change if (player HasPerk(PERK_QUICK_REVIVE)) so it detects if you have the perk OR if you are down?This is the script now.Spoiler: click to open...[close]
IsAlive doesnt seem to work, I am still able to receive the perk when down. I happened to find another function IsInSecondChance so i tried it:
It didn't work either.