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Add zone_debugger.iwd to your C:\Users\<USERNAME>\AppData\Local\Activision\CoDWaW\mods\mapname folder and run the map. Pause the game and check the console output after you spawn.
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![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
He he, im thinking the answer was right infront of my face...
MAPNAME.gsc
im assuming i remove the line : #include maps\_zombiemode_zone_manager;
I thought id post just so the answer is here
***EDIT*** Nope just caused crashes...
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It definitely isnt, I did a entire pc search too
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Windows' search is some freaky deaky shit. Sometimes it skips over a file of the exact same name I'm searching.
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This is currently a bug with the patch that the debug text appears when not in developer mode. To fix the issue you can replace the version of _zombiemode_zone_manager.gsc in raw/maps with the version attached to this reply.
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http://ugx-mods.com/forum/index.php?topic=4077.msg44862#msg44862
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The IWD is still probably at:
C:\Users\*USERNAME*\AppData\Local\Activision\CoDWaW\mods\mapname
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Wait, you told me to delete the iwd from my mod folder?
But the solution was to replace the one in zone_source?
Anyway i only marked it to close and link it, not for credit
http://ugx-mods.com/forum/index.php?topic=4077.msg44862#msg44862
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |