You know that section after a round, where you hear the round end sound and the round indicator starts to pulse white and red? I want the section inbetween rounds 5 and 6 to execute an event, then wait one minute before the round triggers again.
I've looked around but I can't find where in hell I would place the hook to extend the time. I know it should be in _zombiemode.gsc, but I'm having trouble finding the function. I've also checked _zombiemode_spawners.gsc.
My best guess on where to place it is function round_think() in _zombiemode.gsc.
I don't know where in the function I'd place it though, before everything starts spawning.