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Ugx mod console problem

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Created 10 years ago
by KDXDARK
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So today i was testing my map so i get into waw but i cant open the console on the menu because it was disable, but when i was in game it was enabled.

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// DO NOT CHANGE THE VARIABLE NAMES NEXT TO #define
// Change this to your DEVMAP MAP NAME:
#define UGX_USER_MAPNAME \
"test" // <- change here
// Change this to your map's actual name with spaces, etc
#define UGX_USER_MAPNAME_STRING \
"test" // <- change here
// Change this to enable use of the console. This is reccomended for developers only - you should turn this off before your final map compile.
#define UGX_ENABLE_CONSOLE \
0 // <- change to 1 for "enabled", change to 0 for "disabled";

why the console is open in game if i have it disabled?
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but in the version 1.0.3 that dont happen...

If you read what Saje said, he said the disable console variable button is currently bugged for v1.0.3 and will be fixed in v1.1. :P
Last Edit: October 18, 2014, 05:33:46 pm by ProGamerzFTW
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If you read what Saje said, he said the disable console variable button is currently bugged for v1.0.3 and will be fixed in v1.1. :P
yeah but why in a lot of maps it works perfectly and now it dont work?
Last Edit: October 18, 2014, 05:56:18 pm by KDXDARK
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yeah but why in a lot of maps it works perfectly and now it dont work?
As far as I know it doesn't work perfectly in any Third Party maps when pressing game options in the menu. If you want you can go through and add console disable code to the menu files and correct the problem but until v1.1 unfortunately this won't be fixed.

 
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