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Contact Support - Help Center Get help on the UGX Discord. Join it now!// DO NOT CHANGE THE VARIABLE NAMES NEXT TO #define
// Change this to your DEVMAP MAP NAME:
#define UGX_USER_MAPNAME \
"test" // <- change here
// Change this to your map's actual name with spaces, etc
#define UGX_USER_MAPNAME_STRING \
"test" // <- change here
// Change this to enable use of the console. This is reccomended for developers only - you should turn this off before your final map compile.
#define UGX_ENABLE_CONSOLE \
0 // <- change to 1 for "enabled", change to 0 for "disabled";
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
http://ugx-mods.com/forum/index.php?topic=2160.msg20426#msg20426
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
but in the version 1.0.3 that dont happen...

If you read what Saje said, he said the disable console variable button is currently bugged for v1.0.3 and will be fixed in v1.1.

yeah but why in a lot of maps it works perfectly and now it dont work?