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Zombie Enslaver
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Contact Support - Help Center Get help on the UGX Discord. Join it now!zombs = getaispeciesarray("axis","all");
for(k=0;k<zombs.size;k++)
{
qed_angle = entity.angles; // Change "entity" to the name for the variable/entity that will make the zombies fling
qed_angle += (RandomFloatRange(-60, -40), RandomFloatRange(-8, 8), 0);
ragdoll_position = anglestoforward(qed_angle);
ragdoll_power = RandomFloatRange(280, 350);
zombs[k] StartRagdoll();
zombs[k] launchragdoll(ent_angle * ragdoll_power);
}
you've been extremely helpful with this 
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
