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Contact Support - Help Center Get help on the UGX Discord. Join it now! walk_thru_trig = getEnt("walk_thru_trig ", "targetname"); //trigger multiple make sure spawn flags are set to players only
walk_thru_trig waittill("trigger", user);
{
walk_thru_trig delete();
players = get_players();
for(i=0;i<players.size;i++)
players[i] playsound("mx_eggs"); // this is Beauty of Annihilation, but you can add your own song, just look up a tutorial
}
i would use a trigger multiple. script would look something like this:walk_thru_trig = getEnt("walk_thru_trig ", "targetname"); //trigger multiple make sure spawn flags are set to players only
walk_thru_trig waittill("trigger", user);
{
walk_thru_trig delete();
players = get_players();
for(i=0;i<players.size;i++)
players[i] playsound("mx_eggs"); // this is Beauty of Annihilation, but you can add your own song, just look up a tutorial
}
if you are asking for mixed rounds dogs and zombies sure thats not too hard. if you are asking how to change the dog model i dont know how to do that, but it is possible
not sure how, never done it, but i would try and look up where in scripting it initializes the mixed rounds (idk where it is) and change it to suit your needs
hellhounds? they work, i always just use the ones from the stock template and copy and paste them as needed targeting them to my zones