I have a script for a shootable with reward of an extra perk slot, using an array so I can have multiple in map and max extra slots are limited by how many trigs i put in map and who finds them first.
What I'm having trouble with is adding the confirm sound and a splash fx even though i have fx un commented and precached in both mapname.gsc and easy-fx, and sound alias appears to be setup correct as i used a stock sound.
Anything i might have missed?
Edit:
Got the fx to work I had forgot to include the folder name when precaching.
Still no sound but that could be because it's set to play on trigger origin and I just can't hear it from a distance.
Edit2: it's working now. Something to do with method of playing the sound.
Turns out I'm just a noob. =\
Learning though.