"Deleted code is debugged code." - Jeff Sickel "Mathematicians stand on each others' shoulders and computer scientists stand on each others' toes." - Richard Hamming
So I've been looking into this issue for quite some time now and I can't seem to get it working in any way, I've changed this:
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maps\_zombiemode_dogs::init();
Into this:
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jr_usedogs = getDvarInt("jr_usedogs"); if (jr_usedogs == 1) { maps\_zombiemode_dogs::init(); }
In my _zombiemode.gsc.
And for some reason, whenever I disable the hellhounds in the menu, they do get disabled BUT my zones don't work anymore, only the start_zone works. I've rechecked my zones and tried with dogs enabled and everything works just fine. I really want this menu option in Rise and I would greatly appreciate any help.
Last Edit: December 13, 2013, 06:37:49 pm by JR-Imagine