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Maya Camera Rotating Problem

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Created 10 years ago
by NaviLlicious
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Alright I'm seeing some videos where people are rotating around their model freely but when I try rotating I can only rotate around the top of the model and not freely If that makes any sense, I tried looking up ways to fix that and all I saw was to reset the camera rotation settings which didn't work for me, this Is making It extremely difficult to try to make animations because I can't get a front/back view of the model but only a top and bottom view I am using maya 2012
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In maya 2012, first click on the cube in the upper right corner, so you'll go into 2d view (doesn't matter in which surface of the square you click). .
After that, click the cube again, so you'll go back to 3D view. If done correctly, you can move free around. I don't know another solution to this problem, i always use this.

Lukkie1998
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In maya 2012, first click on the cube in the upper right corner, so you'll go into 2d view (doesn't matter in which surface of the square you click). (Image removed from quote.).
After that, click the cube again, so you'll go back to 3D view. If done correctly, you can move free around. I don't know another solution to this problem, i always use this.

Lukkie1998
Thanks for the reply and sorry for the late one I tried that but It didn't work unfortunately like I can move around to see the front and back of the model but I can only see them sideways but I can move around the left, right, top, and bottom of the model just fine If this Is making any more sense, basically the rotation tool won't let me view the front and back of a model without me being sideways no matter how hard I try to flip the camera around correctly, It just rotates around the model instead of letting me turn my camera the right way

Post Merge: July 13, 2014, 01:39:59 am
And I tried rotating the whole model but It gets my joints everywhere :P
Last Edit: July 13, 2014, 01:39:59 am by NaviLlicious
Marked as best answer by NaviLlicious 10 years ago
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Make sure you have set the up axis as "Z". You can do this by opening Maya -> Window -> Preference/settings -> Preferences. Then navigate in the left menu to "Settings". Set up axis as Z.



Lukkie1998
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Oh! That got It working thank you, I don't know why It was set to Y I guess that's default?
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Yeah, maya sets automatically "Y" as up axis. Also, please mark my second answer as best answer, so other people can find an answer on their proplems quicker.

Lukkie1998

 
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