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How to check if player presses...

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Created 11 years ago
by Harry Bo21
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Location: gbMilton Keynes
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Ok so I wanna check if someone presses a button, i know of :

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useButtonPressed()
attackButtonPressed()
meleeButtonPressed()

But I need dPad down, I dont want to use :

Code Snippet
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buttonPressed( "" );
because I want to support keyboard and controller

Is there a list of predefined names? I only found these 3 in the script reference
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The only way would be through menu using execKeyInt or so then send a scriptmenuresponse then you can catch that in GSC.

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Feel like explaining how to do that? ;)
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Feel like explaining how to do that? ;)
If you look in raw/ui/ and search for execKeyInt you'll see BUTTON_XXXX this what you can use for controllers, as for keyboard I have yet found a way to do it. execKey doesn't seem to work either :/

 
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