"Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
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Could change add_zombie_weapon to build the string which is what I did before. In the function located in _zombimode_weapons change the struct.hint = hint to struct.hint ="Press and hold &&1 to buy " + hint + " [Cost: " + cost (forgot the var I'm on my phone now) + *]"
Just change the string parameter to the gun name you want to put.

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
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ent setHintString( "" );
