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Elemental Ammo Help

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Created 9 years ago
by MZslayer11
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MZslayer11's Contact & Social LinksMZslayer11Service_Code_30#2655
This post is mainly a question for BluntStuffy, but any other help is appreciated too. The original topic is locked.

I have recently installed the Custom Elemental ammo script and it works... for the most part. There are a few things not working properly and I need a little help.

1. Shock ammo FX doesnt work at all. Death anims and sounds work perfectly.
2. Fire FX only appears on single shot weapons. (Ex: Shotguns) Does not work on Full auto weapons.
3. Explosion FX only appears when a large group of zombies is hit at once. When using a shotgun, killing only one zombie plays the death anim, but no fx is played. However, it seems to work perfectly on Full auto/burst weapons.

Those are the only problems I can find at the moment. If someone could tell me all the FX used in this script, I can make sure that none of it is commented out. Thanks for any help :)
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are you sure you edited _spawner correctly, sounds like mainly the stuff from death.gsc is working.

also open the blst_custom_ammo, and at the top remove the  //   in front of these line's:

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//	level._effect["tesla_shock"]			= loadfx( "maps/zombie/fx_zombie_tesla_shock" );	//  default tesla fx, uncomment if no fx is playing
// level._effect["tesla_shock_eyes"] = loadfx( "maps/zombie/fx_zombie_tesla_shock_eyes" ); //default tesla fx, uncomment if no fx is playing

// level._effect["character_fire_pain_sm"] = loadfx( "env/fire/fx_fire_player_sm_1sec" ); //this one is in your _zombiemode by default, uncomment if no fx is playing

also make sure those FX are also loaded in your mod.csv or \zone_source\mapname.csv
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MZslayer11's Contact & Social LinksMZslayer11Service_Code_30#2655
Thanks BluntStuffy, I will give it a go.
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MZslayer11's Contact & Social LinksMZslayer11Service_Code_30#2655
Alright so I Added the FX and double checked the script and the shock ammo and explosion ammo seems to be working great now. However the Fire ammo still isn't working for full auto weapons.
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So for the flame-ammo, both the 'bullet-impact' FX is not playing. And the death FX burning the zombie is also not playing?


 
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