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death barrier that wont restart game ?

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Created 11 years ago
by ItzTylerB123
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Location: gb
Date Registered: 19 July 2014
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hi i was hoping if somebody could help me with making a death barrier script that won't restart the game when hit. i have tried trigger damage but it restarts map which is annoying and do not want to happen. if its possible could somebody help me out please.
thanks in advanced.
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[UGX] Documentation Writer & Programmer
Location: usLos Angeles, CA
Date Registered: 23 August 2013
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(ง º ω º )ง u wont sum m8y?
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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Scripter Elite Has shown excellence and experience in the area of custom scripting in the UGX-Mods community.
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This user has access to the Black Ops 3 Modtools Alpha
Can try this by GSC
Code Snippet
Plaintext
killTrigger( pos, radius, height )
{
trig = spawn( "trigger_radius", pos, 0, radius, height );

for ( ;; )
{
trig waittill( "trigger", player );

if ( !isPlayer( player ) )
continue;

player suicide();
}
}
Call it in your mapname.gsc in main.
Code Snippet
Plaintext
	thread killTrigger( (206, 2414, 257 - 120), 55, 100 );

 
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