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d3dbsp error

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Created 12 years ago
by ffireaandiice
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When i try to compile my patch...

here is a screenshot   
Last Edit: May 17, 2014, 09:14:18 pm by ffireaandiice
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

"...Christ, people. Learn C, instead of just stringing random characters
together until it compiles (with warnings)..."

-Linus Torvalds
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You don't compile the map file, you just generate the Fast File.
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I ticked that and that only and hit complie. You would know if you look at the picture....
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There is no picture...

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Breton boys do what Breton boys do.
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Mapper Has released one or more maps to the UGX-Mods community.
You forgot to add nazi_zombie_ in front of the maps name, this causes some errors because the engine doesn't recognize it as a zombies map that way.
Last Edit: May 18, 2014, 10:04:07 am by Alerion
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You forgot to add nazi_zombie_ in front of the maps name, this causes some errors because the engine doesn't recognize it as a zombies map that way.

No, the nazi_zombie_ prefix isn't required by anything besides _loadout.gsc which can be fixed with a simple edit.

To OP: Try copying another maps .bsp and rename it. May or may not help.

 
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