Im using Harry B01/2/3 perks and although my stating points are set to 500 in zombiemode.gsc (zombie_score_start), it wil still give me 500000 in game. That being said, i tried changing my starting pistol in loadout, by changing al zombie_colts, however when I load up the map I start with the weapon of choice one sec and than switches back directly back to the colt! If someone knows why this is the case please help me, Thanks alot!
In your _zombiemode_perks.gsc,scroll down until you find this:
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// ================================= GENERAL SETTINGS =============================== set_zombie_var( "use_power_switch", false ); // Decide if you want to have a power switch set_zombie_var( "immune_to_powerdown", false ); // Decide if you want to use "depowered" perks like in tranzit set_zombie_var( "vision_file", "zombie_factory" ); // Change this to your vision file set_zombie_var( "debug", false ); // Debug on/off set_zombie_var( "start_pistol", "mr6" ); // Need this to be a weapon in your mod, if you pap with just one gun, itll bug out if its not right set_zombie_var( "start_grenade", "semtex_zm" ); // Need this to correct your inventory after downs set_zombie_var( "last_stand_pistol", "mr6" ); // Need this to be a weapon in your mod that you get during a solo down set_zombie_var( "max_perks", 13 ); // Set to how many perks you want to initially limit the players to set_zombie_var( "perk_jingle_wait_min", 320 ); // Minimum time to wait before trying to play a jingle again, ( checks are specfic to each machine ) set_zombie_var( "perk_jingle_wait_max", 2000 ); // Maximum time to wait before trying to play a jingle again, ( checks are specfic to each machine ) set_zombie_var( "use_power_off_functionality", false ); // Set this to true, if you want to be able to turn power off again. other wise, set to false set_zombie_var( "use_d2p", false ); // Set this to true, if you want to use my crappy Dive To Prone // ================================= GENERAL SETTINGS ===============================
Now just change where it says "mr6" to your starting weapon name.Now open your _zombiemode.gsc and find this
In your _zombiemode_perks.gsc,scroll down until you find this:
Code Snippet
Plaintext
// ================================= GENERAL SETTINGS =============================== set_zombie_var( "use_power_switch", false ); // Decide if you want to have a power switch set_zombie_var( "immune_to_powerdown", false ); // Decide if you want to use "depowered" perks like in tranzit set_zombie_var( "vision_file", "zombie_factory" ); // Change this to your vision file set_zombie_var( "debug", false ); // Debug on/off set_zombie_var( "start_pistol", "mr6" ); // Need this to be a weapon in your mod, if you pap with just one gun, itll bug out if its not right set_zombie_var( "start_grenade", "semtex_zm" ); // Need this to correct your inventory after downs set_zombie_var( "last_stand_pistol", "mr6" ); // Need this to be a weapon in your mod that you get during a solo down set_zombie_var( "max_perks", 13 ); // Set to how many perks you want to initially limit the players to set_zombie_var( "perk_jingle_wait_min", 320 ); // Minimum time to wait before trying to play a jingle again, ( checks are specfic to each machine ) set_zombie_var( "perk_jingle_wait_max", 2000 ); // Maximum time to wait before trying to play a jingle again, ( checks are specfic to each machine ) set_zombie_var( "use_power_off_functionality", false ); // Set this to true, if you want to be able to turn power off again. other wise, set to false set_zombie_var( "use_d2p", false ); // Set this to true, if you want to use my crappy Dive To Prone // ================================= GENERAL SETTINGS ===============================
Now just change where it says "mr6" to your starting weapon name.Now open your _zombiemode.gsc and find this