Changing Power-up Pickup Sounds and more

broken avatar :(
Created 1644 days ago
by MZslayer11
0 Members and 1 Guest are viewing this topic.
2,052 views
broken avatar :(
×
broken avatar :(
Location: usUnited States
Date Registered: 7 March 2014
Last active: 21 days ago
Posts
1,190
Respect
Forum Rank
Zombie Colossus
Primary Group
UGX Site Moderator
My Groups
More
My Contact & Social Links
More
×
MZslayer11's Groups
UGX Site Moderator Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
MZslayer11's Contact & Social LinksAsk MeService_Code_30MZslayer11
I want to change the Samantha voice to the bo2 Richthofen when you pick up power-ups voice along with the laugh when you get the teddy bear out tof the box. I would also like to get the TranZit game over music. I have the sounds so that's not a problem. I kneed to know how to implement them. Keep in mind, I have no idea how to do this so I need to know every step to get this working. Thanks ;)
broken avatar :(
×
broken avatar :(
Location: frLuketown
Date Registered: 8 June 2013
Last active: 24 days ago
Posts
293
Respect
Forum Rank
Mr. Elemental
Primary Group
UGX Site Moderator
My Groups
More
My Contact & Social Links
More
Personal Quote
Welcome to Luketown
×
sevengpluke's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
UGX Site Moderator Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
Oil Rig Beta Access
Oil Rig Beta Access
sevengpluke's Contact & Social Linksdalukesevengplukesevengplukesevengplukesevengpluke
dp_vox,voiceovers\zombie\ANN\ANN_DoublePoints.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1.2,1.2,,2d,,,,master,,,,,,1000,wpn_all,,,,,,,,,,,,100,100,0.25,1,,
insta_vox,voiceovers\zombie\ANN\ANN_InstaKill.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1.2,1.2,,2d,,,,master,,,,,,1000,wpn_all,,,,,,,,,,,,100,100,0.25,1,,
ma_vox,voiceovers\zombie\ANN\ANN_MaxAmmo.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1.2,1.2,,2d,,,,master,,,,,,1000,wpn_all,,,,,,,,,,,,100,100,0.25,1,,
nuke_vox,voiceovers\zombie\ANN\ANN_Nuke.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1.2,1.2,,2d,,,,master,,,,,,,wpn_all,,,,,,,,,,,,100,100,0.25,1,,
carp_vox,voiceovers\zombie\ANN\ANN_carpenter.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1,1,,2d,,,,master,,,,,,1000,wpn_all,,,,,,,,,,,,100,100,0.25,1,,

Change the sound file path to where your richtofen ones are located. There are found in dlc_share.csv in raw, then soundalias. But by changing it from there it will change the vox for all your other maps as well. So here are some other ways to do it

Make your own alias ex.

richtofen_doubler,voiceovers\zombie\ANN\ANN_DoublePoints.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1.2,1.2,,2d,,,,master,,,,,,1000,wpn_all,,,,,,,,,,,,100,100,0.25,1,,

and change the alias name in your zombiemode.gsc or use those same alias names and put a # in front of the ones in dlc_share.csv. If this is all too confusing just do the 1st one above
Last Edit: December 24, 2014, 03:09:19 am by sevengpluke
broken avatar :(
×
broken avatar :(
Location: usUnited States
Date Registered: 7 March 2014
Last active: 21 days ago
Posts
1,190
Respect
Forum Rank
Zombie Colossus
Primary Group
UGX Site Moderator
My Groups
More
My Contact & Social Links
More
×
MZslayer11's Groups
UGX Site Moderator Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
MZslayer11's Contact & Social LinksAsk MeService_Code_30MZslayer11
Where is the aliasname located in zombiemode? Also, how do I convert sounds to work with WaW?
broken avatar :(
×
broken avatar :(
Location: frLuketown
Date Registered: 8 June 2013
Last active: 24 days ago
Posts
293
Respect
Forum Rank
Mr. Elemental
Primary Group
UGX Site Moderator
My Groups
More
My Contact & Social Links
More
Personal Quote
Welcome to Luketown
×
sevengpluke's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
UGX Site Moderator Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
Oil Rig Beta Access
Oil Rig Beta Access
sevengpluke's Contact & Social Linksdalukesevengplukesevengplukesevengplukesevengpluke
Where is the aliasname located in zombiemode? Also, how do I convert sounds to work with WaW?

Give me a sec man I will make a quick video for ya.
broken avatar :(
×
broken avatar :(
Location: usUnited States
Date Registered: 7 March 2014
Last active: 21 days ago
Posts
1,190
Respect
Forum Rank
Zombie Colossus
Primary Group
UGX Site Moderator
My Groups
More
My Contact & Social Links
More
×
MZslayer11's Groups
UGX Site Moderator Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
MZslayer11's Contact & Social LinksAsk MeService_Code_30MZslayer11
wow thanks!
broken avatar :(
×
broken avatar :(
Location: frLuketown
Date Registered: 8 June 2013
Last active: 24 days ago
Posts
293
Respect
Forum Rank
Mr. Elemental
Primary Group
UGX Site Moderator
My Groups
More
My Contact & Social Links
More
Personal Quote
Welcome to Luketown
×
sevengpluke's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
UGX Site Moderator Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
Oil Rig Beta Access
Oil Rig Beta Access
sevengpluke's Contact & Social Linksdalukesevengplukesevengplukesevengplukesevengpluke
wow thanks!

Sorry don't have time anymore. Follow this:

Goto CODWAW_Root folder, then to raw,then soundalias folder. Inside soundlias folder look for dlc_share.csv Open it up in notepad++ or whatever text editor you use. Look for these alias
dp_vox,voiceovers\zombie\ANN\ANN_DoublePoints.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1.2,1.2,,2d,,,,master,,,,,,1000,wpn_all,,,,,,,,,,,,100,100,0.25,1,,
insta_vox,voiceovers\zombie\ANN\ANN_InstaKill.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1.2,1.2,,2d,,,,master,,,,,,1000,wpn_all,,,,,,,,,,,,100,100,0.25,1,,
ma_vox,voiceovers\zombie\ANN\ANN_MaxAmmo.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1.2,1.2,,2d,,,,master,,,,,,1000,wpn_all,,,,,,,,,,,,100,100,0.25,1,,
nuke_vox,voiceovers\zombie\ANN\ANN_Nuke.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1.2,1.2,,2d,,,,master,,,,,,,wpn_all,,,,,,,,,,,,100,100,0.25,1,,
carp_vox,voiceovers\zombie\ANN\ANN_carpenter.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1,1,,2d,,,,master,,,,,,1000,wpn_all,,,,,,,,,,,,100,100,0.25,1,,

and comment them out so it looks like this
#dp_vox,voiceovers\zombie\ANN\ANN_DoublePoints.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1.2,1.2,,2d,,,,master,,,,,,1000,wpn_all,,,,,,,,,,,,100,100,0.25,1,,
#insta_vox,voiceovers\zombie\ANN\ANN_InstaKill.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1.2,1.2,,2d,,,,master,,,,,,1000,wpn_all,,,,,,,,,,,,100,100,0.25,1,,
#ma_vox,voiceovers\zombie\ANN\ANN_MaxAmmo.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1.2,1.2,,2d,,,,master,,,,,,1000,wpn_all,,,,,,,,,,,,100,100,0.25,1,,
#nuke_vox,voiceovers\zombie\ANN\ANN_Nuke.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1.2,1.2,,2d,,,,master,,,,,,,wpn_all,,,,,,,,,,,,100,100,0.25,1,,
#carp_vox,voiceovers\zombie\ANN\ANN_carpenter.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1,1,,2d,,,,master,,,,,,1000,wpn_all,,,,,,,,,,,,100,100,0.25,1,,

Now goto the very bottom and paste this
dp_vox,ANN\ANN_DoublePoints.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1.2,1.2,,2d,,,,master,,,,,,1000,wpn_all,,,,,,,,,,,,100,100,0.25,1,,
insta_vox,ANN\ANN_InstaKill.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1.2,1.2,,2d,,,,master,,,,,,1000,wpn_all,,,,,,,,,,,,100,100,0.25,1,,
ma_vox,ANN\ANN_MaxAmmo.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1.2,1.2,,2d,,,,master,,,,,,1000,wpn_all,,,,,,,,,,,,100,100,0.25,1,,
nuke_vox,ANN\ANN_Nuke.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1.2,1.2,,2d,,,,master,,,,,,,wpn_all,,,,,,,,,,,,100,100,0.25,1,,
carp_vox,ANN\ANN_carpenter.wav,,,1,1,50,2500,1,reject,1,reject,voice,,curve2,,,,,1,1,,2d,,,,master,,,,,,1000,wpn_all,,,,,,,,,,,,100,100,0.25,1,,

Rename your richtofen files to the corresponding wav names above.

Ex. Rename the nuke to ANN_Nuke.wav etc.

Once finished renaming them, Go to CODWAW_root and goto soundsassets, then raw, then sounds and make a folder there called ANN. Now paste your renamed richtofen sound files in that folder.

Now open up launcher and goto Mod Builder. Select your map name and tick build sounds box only. Hit build mod and you should get alot of errors(which is normal). Now goto CODWAW_root, then raw, then sounds and you should see a folder there called ANN. Now copy that folder to your mods, sound folder. Be sure to tick them In the list. Now build mod normally(IWD, mod.ff). It won't work unless you recompile your map and build mod again so do that then test to see them work.
Last Edit: December 24, 2014, 03:32:52 am by sevengpluke
broken avatar :(
×
broken avatar :(
Location: usUnited States
Date Registered: 7 March 2014
Last active: 21 days ago
Posts
1,190
Respect
Forum Rank
Zombie Colossus
Primary Group
UGX Site Moderator
My Groups
More
My Contact & Social Links
More
×
MZslayer11's Groups
UGX Site Moderator Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
MZslayer11's Contact & Social LinksAsk MeService_Code_30MZslayer11
Alright thanks :D I did all that and will test tomorrow and tell you how it goes. Don't have anymore time tonight.

Double Post Merge: December 24, 2014, 08:30:44 pm
Hey thanks it worked!. Just have a few more questions:

Some of the sounds sound high pitched like they are being played at a higher tempo. Is there a setting I can change in the soundalias line for those sounds.

I would also like to make them a bit louder. Can I change that in the alias as well?

Also, do you know the name of the sound the box makes when it moves. There's 2 separate sounds. When you first get the teddy bear, it makes one sound, called child_laugh. After a few seconds, it makes another sound before the box disappears. Do you know what the second sound is called?

Thanks for your help :D
Last Edit: December 24, 2014, 08:30:44 pm by MZslayer11

 

Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Twitch
Loading ...