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Buildable weapon help?

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Created 12 years ago
by henkownd
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Location: nl
Date Registered: 14 September 2013
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Hello,

I added buildables using DualVII's tutorial, but now I want to make it so when it is finished a player can pick it up, but when the player replaces the weapon, it has to be rebuild.
I am very bad at scripting if somebody can help me please contact me.

-Henkownd
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Location: gbComing up in the world
Date Registered: 26 November 2013
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Hey Henkownd,

Sorry for the extremely super late reply on this as I only just noticed it.
Probably since I was innactive for a time due to flu and work reasons.

For a loop to happen on buildables, I haven't added such a feature however this is a good idea I'll try to implement into Buildables 2.0 (Which I haven't start just yet since I'm in the process of finishing off a few projects)

However, It is possible to loop by having it restart the process once the item has been taken however it would require script modifications in order to have pick up objects reactivate.

I'll see what I can do when I start 2.0.

Thanks,
DuaLVII

 
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