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Ambient Music need help

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Created 4 years ago
by ERAWEX
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Location: ch
Date Registered: 28 March 2017
Last active: 1 year ago
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Hi,

I have been trying to get a pice of music to play ambiently throughout the map, yet it never seems to workout no matter what I try.

I completed Marsvinking's Ambient sound tutorial and it doesn't seem to work.

Does anyone have a .csv that works and knows what else needs to be done in order to get ambient music?

This is the .csv that im using right now.
Code Snippet
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name,sequence,file,platform,vol_min,vol_max,pitch_min,pitch_max,dist_min,dist_max,dist_reverb_max,limit_count,limit_type,entity_limit_count,entity_limit_type,bus,priority,spatialized,type,probability,loop,masterslave,loadspec,reverb_falloff_curve,subtitle,compression,randomize_type,secondaryaliasname,chainaliasname,volumefalloffcurve,startdelay,speakermap,reverb_send,lfe percentage,center percentage,platform,envelop_min,envelop_max,envelop percentage,occlusion_level,min_priority,max_priority,min_priority_threshold,max_priority_threshold,distance_lpf

# Ambient SFX - Static,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
shi_amb,,ambient/shi_amb.wav,1,0.9,1,1,1,,,,,,,ambience,,2d,,,,,,,curve2,,,,,,,,looping,,all_sp,,,,,,,,,ambience,,,,,,,,,,,,,
Thanks for your help
ERAWEX

 
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