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). Now click on the red square and hit "n". Change MODEL_NAME_HERE to the worldmodel for your weapon. Now hit esc and click the trigger and press "n". Change WEAPON_NAME_HERE to the name of your weaponfile. Last thing is to apply your calk texture onto the terrain that has the texture shadow decal![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
yeah, you can basically take any wall weapon prefab that comes with mod tools and just edit it

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
and yet most people fail at making wall weapons even with the prefabs
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
and yet most people fail at making wall weapons even with the prefabs
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
and yet most people fail at making wall weapons even with the prefabs

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has released one or more maps to the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
lol how? never ceases to amaze me