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Messages - youngmoney

you should put the snowy bushes where all the normal bushes used to be, after all it's a dome remake
10 years ago
This map was good until I realized how terribly unbalanced all the guns are.
10 years ago
can you add the remington new model army
10 years ago
ftw i want to play so bad
10 years ago
Does the gondola need to recharge after each use? It does that in MOTD also
10 years ago
The solo scoreboard may seem like a small thing to you, but I think it actually took Trem a while to fully implement it and make it work without any bugs of some sort
that's exactly my point... the kid said nothing was being added to the mod but that's a pretty major addition, no?
10 years ago
Question, Do you want to delay the release of UGX 1.1 any longer? Now I know its prob a small thing but there is a possibility it could delay the release......even longer, besides they already stated they aren't adding anything new they're just testing the mod extensively to make sure its as how they want it. And I agree moonmaster.
it wouldn't delay the release that much longer if at all... and funny that you say nothings being added to the mod when Trem implemented a solo scoreboard not to long ago.
10 years ago
Players also know how much the doors and weapons cost after playing a given map a few times, so why not just get rid of those? It's an aesthetic touch to the gamemode that (obviously) players appreciate and more importantly want to see...
10 years ago
sounds like a good idea ::)
10 years ago
That's just aim assist. And the aim assist settings are the same regardless of if a controller is in use or not because they are just dvars and weaponfile settings. The problem is not me knowing when the controller is in use - I rely on the user enabling the support for it in the UGX Mod Settings menu for that. The problem is that hintstrings are engine drawn and I cannot change how they appear without either making my own or changing the way everyone in the game sees them. I have made my own hintstrings but I still do not feel like adding in the support for an X button in them because as I've said previously in this topic I cannot tell if they have rebound it to something other than X. And frankly I don't think anyone is going to lose anything from not seeing the freaking X button on their hintstrings. They already get the bind name in it (and no I can't access that), I think that's enough.
you could say the same thing for an A button following around the player in the main menu, but you still implemented it anyway... (youtube.com/watch?v=ZU6nVDzP1uU)

10 years ago
can you please change the "Press F to _____" to the xbox strings when xbox controller support is turned on
10 years ago
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