Pack-A-Punch: Increase your firepower!
Speed Cola: Reduces reload time by half
Double Tap Root Beer: Increases fire rate of all weapons by 33%
Jugger-Nog (fixed): Grants 250 HP to the player, making him survive 4 hits
Quick Revive: Gives a second chance in Solo; Reduces revive time by half and grants owner 50% longer down time in Coop
Deadshot Daiquiri: Reduces hip-fire spread by 50%, grants 2x hold-breath time for snipers and a 10% damage bonus for headshots (adds onto Tufbrew)
Stamin-Up: Allows the player to run 3x as long, also grants 7% speed bonus
Mule Kick: Allows you to carry three weapons (needs to be unlocked by an objective)
Point Whore: Grants a 25% bonus multiplier when the player gains points
Tufbrew: Grants a 50% damage bonus for all bullet weapons (adds onto Deadshot)
Power-Ups:Instakill: Any means of damage will instantly kill the zombie for 30 seconds
Max Ammo: Refills all your ammo (Bouncing Betty ammo too)
Nuke: Kills all zombies currently alive (they will not hit you after you picked up the powerup)
Carpenter: "I'm boarding all the windows, don't help or anything" - Nikolai Belinski
Double Points: Grants all players a 2x point multiplier for 30 seconds (adds onto Point Whore)
Bonfire Sale: Reduces the cost of the Pack-A-Punch machine to 1000 for 30 seconds
Bonus Points: Gives every player a random amount of points (scales with rounds)
Fire Sale: Reduces box cost to 10 and spawns box at every location for 30 seconds
Random Perk: Gives every player a randomly chosen perk, fills ammo of the emptiest weapon if no perk can be given
Unlimited Ammo: Primary weapon's ammo will not deplete for 30 seconds